The third project involves the production of photorealistic still renderings using 3DS Max of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualisation work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using postproduction tools to enhance the visual outcome.
Assigning the materials.
Rendering in 3DS Max
Using Photoshop to enhance the visual outcome.
- Cutting out the background
- Adding new background
- Adding human and shadows
- Adding gradient, human and shadow
The Final Renderings
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